Making MrBeast’s Squid Game in 10 Days

Get an inside look at how we recreated Netflix’s “Squid Game” with @MrBeast in the official behind the scenes. We’ll walk you through the sets, the shoots, and how we *actually* built MrBeast’s Squid Game with previsualization, CGI & VFX. We’ll even show you how we made a playable video game version in Unreal Engine—leave a comment if you want to actually play!

Huge thank you to MrBeast and his team for having us on such an epic project!

00:00 – Intro
00:37 – Backstory
01:00 – Previsualization
03:23 – On Set + Before & Afters
04:23 – VFX Artists & Process
05:13 – Shot Breakdown
05:36 – Making MrBeast Game a Video Game
06:21 – MrBeast Visits
07:30 – Wrap-up



Creative Director – Sam Wickert
Producer – Micah Malinics
VFX Co-Lead – Brendan Forde
VFX Supervisor – Luke Snedecor
VFX Coordinator – Rachel Additon

VFX Artists – Taos Whittaker, Wyatt Hall, Sebastian Brown, James Luke, Matthew LaPenna, Zahra Hussian, Dylan Tate, Gil Milstein, Caleb Lambert, Will Hendrickson, Daichi Sakane

Production Support – Sean Boullianne
BTS Videographer – Jordan Borrowman
Editor – Colin Ross

Helicopter Videography help by Kevin Wolf

Music courtesy of OVERKWERK


Dell Precision 7920
Nvidia a6000
Unreal Engine
Black Magic Cinema Cameras / Davinci Resolve
Rokoko Motion Capture
Vanishing Point Virtual Camera


[email protected]

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Comment (2,090)

  1. It's crazy how many good shots were not included cause the video had to be fast paced for better watchtime, but that's how YouTube works I guess,
    not only the drone shot but every single game in the video could have beeen longer to increase tension, I didn't mind the fast paced video but I would have definetely enjoyed a longer video that showed of all this beautiful CGI work and the set

    nevertheless it was still an insane video and the foam was actually CGI ? caught me totally of gaurd, good job guys!


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